Collisions
Little Green Planet - Ep.1. » Devlog
So, for some days I have received comments that ships don't react when other enemy ships are crossing their path. It is a natural instinct for a fighter pilot to try at least to engage the enemy when confronted so close. So I added a mid flight collision detection, so one of the 2 ships will survive the encounter. The faster ships will always have the advantage. Now there is an incentive to get them. :)
Files
Game-0.02.1.zip 43 MB
May 12, 2023
Get Little Green Planet - Ep.1.
Little Green Planet - Ep.1.
Save our dying world! Aid rapid colonization in uncharted galaxies!
Status | In development |
Author | loodico |
Genre | Strategy, Simulation |
Tags | 2D, Roguelite, Space Sim, Turn-based Strategy |
Languages | German, English, Spanish; Castilian, Spanish; Latin America, Italian, Dutch, Turkish |
Accessibility | One button |
More posts
- New assets, fixes and other...Jun 17, 2023
- Campaign mode in the demo!Jun 06, 2023
- New demo!May 29, 2023
- Windows version is out!May 20, 2023
- Languages!May 15, 2023
- Bug fixesMay 13, 2023
- Planning some new cool featuresMay 10, 2023
- New tutorial screenMay 08, 2023
Comments
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Interesting bug, by the way. Ok, get this -faster ship -better survive!
Yeah, I also noticed that my fake AI for the planets is still a bit aggresive so the player needs all the help it can get.